Regiment of Foot Rules

I've been promising rules reviews for a wee while now, but haven't got around to writing any. Whilst assisting regular reader Friends of General Haig with some pictures for his seventeenth century wargaming rules overview (see here ), I decided to pull my finger out and finally start writing. So here goes... and as a bonus this opening entry is a two for the price of one. The original Regiment of Foot (henceforth RoFv1 ) were first published in 2002. Rulesets come and go out of fashion but these rules, or rather one section of the rules endures - the campaign system. As you can imagine from a rules set that has come from the Peter Pig stable, they were written with 15mm figures in mind. Before battle can commence, players have to march their armies to battle, utilising the aforementioned campaign system. Dice rolls dictate good or bad events which can delay the march of units, provide extra supplies, gain intelligence, or send your men through an area with the dreaded pox. Th